Donation Rewards

Serenity RPG

Big Damn Heroes: Return to the Stars - Thursday Nights 7:30PM Eastern

Plot Point – All Characters gain a plot point to use on any roll, or store for advancement.- For every $10 in total donations, each character gains one plot point and the GM gets one Threat point to use for NPC rolls

Shiny - $2.00 - Gives a +1 step bonus to a specific player on their next roll

Smooth Sailing - $10.00 - Two plot points go into a pool for any character in the party to use.

Storm's a Brewin' - $10.00 - Two plot points go into a pool for the Storyteller to use.

Big Damn Heroes - $15.00 - All characters roll two of their Vitality die and regain a number of life points equal to the result.

Well Rested - $20.00 - Give the entire party the benefit of a long nights sleep.

Rags to Riches - $25.00 - A specific character is granted gold equal to 1,000 credits times then number of plot points(up to a maximum of 12) they currently have.

Misbehave - $50.00 - Work with the GM to create a custom villain for the story. This character has to make sense for the plot-line.

Dungeons & Dragons 5e

Sanguine Isles - Friday Nights 9PM Eastern

Inspiration – Characters gain advantage on one d20 roll made for attacks, ability checks, or saving throws. - For every $10 in total donations, each character gains one inspiration (limit 5 before accumulating more) and the DM gets one anti hero point.

Healing Potion – $2.00 – Give a character a healing potion, which they use immediately.

Good Luck$2.50 – Give a character advantage on their NEXT roll.

Bad Luck$2.50 – Give a character disadvantage on their NEXT roll.

Lesser Wondering Monster - $3.00 - A non deadly monster wonders into and accosts the party. (Party CR -5).

Bronze Inspiration Card – $3.00 – Choose a player, that player gets one random card from the bronze inspiration card table.

Special Hero Point – $4.00 – Give a point to a player to allow them to turn a roll into a critical hit or cancel the DM's critical hit.

Silver Inspiration – $4.50 – Choose a player, that player gets one random card from the silver inspiration card table.

I Cannot Lie$4.50 – Choose a player, that player's character has disadvantage on any attempt to lie in their next social encounter.

Lesser Restoration – $5.00 – Immediately gives a character the effect of a lesser restoration.

Custom NPC - $5.00 - Work with the DM to create an NPC. This can be things like a shop keep or quest giver for the party. - Sold Out

Random Potion - $5.00 - Gives a specific character a random potion. Healing potions excluded.

Wondering Monster - $5.00 - A monster of appropriate level wonders into and accosts the party. (Party level + or - 1)

Language Barrier - $5.00 - A specific character no longer has access to the "Common" language for the rest of the session.

Greater Healing Potion - $6.00 - Give a character a greater healing potion, which they use immediately.

Gold Inspiration Card - $6.00 - Choose a player, that player gets one random card from the gold inspiration card table.

Short Rest - $7.00 - Give the entire party the benefit of a short rest.

Superior Healing Potion - $10.00 - Give a character a superior healing potion, which they use immediately.

Arcane Conduit - $10.00 - A specific character is affected by three random spells during the span of the session (DM's discretion).

Smooth Sailing - $10.00 - Grants the party a full months travel with no negative random encounters.

Storm's a Brewin' - $10.00 - Guarantees the party has at least one negative random encounter while traveling.

Long Rest - $20.00 - Give the entire party the benefit of a long rest.

Rags to Riches - $20.00 - A specific character is granted gold equal to 1,000 times their character level.

Platinum Inspiration Card - $25.00 - Choose a player, that player gets one random card from the platinum inspiration card table.

Greater Restoration - $30.00 - Immediately gives a character the effect of a greater restoration.

Greater Wondering Monster - $30.00 - A deadly monster of wonders into and accosts the party. (Party CR +5).

Divine Intervention - $50.00 - Gives a specific character a single use of the Cleric class Divine Intervention feature, to be used immediately.

The Chosen One - $100.00 - Gives a specific character advantage on every roll for the rest of the session.

The Pitiful One - $125.00 - Gives a specific character disadvantage on every roll for the rest of the session.

Donald$200The DM talks like Donald Duck for the rest of the session.

If you would like to donate you can follow this link: https://streamlabs.com/d20enclave/tip